Bloodthorn (Acacia, aka Rosy Parkerson)
PL 10 (150 pp)
Abilities: Str 16, Dex 20, Con 22, Int 10, Wis 14, Cha 10 [32 pp]
Attack: Melee +6 (+10 in hand to hand), Ranged +6 [12 pp]
Defense: +8 (+3 flat-footed) [12 pp]
Initiative: +9
Damage: +3 hand to hand, +8 with Strike (+5 with Aura)
Saves: Toughness +11 (5
Impervious), Fort +6, Ref +5, Will +2 [0 pp]
Skills: Acrobatics 4 (+9),
Bluff 0 (+0), Climb 4 (+7), Concentration 0 (+2), Diplomacy 0 (+0), Disguise 0
(+0), Escape Artist 0 (+5), Gather Information 0 (+0), Handle Animal 0 (+0),
Intimidate 10 (+10), Investigate 0 (+0), Language (English, native), Notice 4
(+6), Search 0 (+0), Sense Motive 2 (+4), Stealth 6 (+11), Survival 4 (+6),
Swim 2 (+5)
[9 pp, 36 ranks in skills]
Feats: All-Out Attack, Attack Specialization (hand to hand) 2, Blind-Fight,
Diehard, Dodge Focus 2, Evasion 1, Improved Critical 3 (with thorn-Strike),
Improved Disarm, Improved Initiative 1, Improved Sunder, Power Attack, Takedown
Attack 2
[17 pp]
Powers:
Strike 5 (Extra: Autofire 1, Linked to Paralyze, Power Feats: Mighty,
Alternate Power – Blast 5)
Strike 5 (Extras: Aura, Linked to Paralyze)
Paralyze 5 (Extras: Linked
to Strike, Linked to Strike Aura, Alternate Save
(Fort))
Protection 5 (Extra:
Impervious)
Immunity 3 (aging,
disease, poison)
Regeneration 17 (Recovery
Bonus 4, Ability Damage 2 (/hour), Recovery Rate 10 (Bruised 1 (/round),
Unconscious 1 (/round), Injured 3 (/minute), Staggered 3 (/minute), Disabled 2
(/hour), Resurrection 1 (/week))
[62 pp]
Speed 1 (10 MPH)
Summon Minion 2 (swarm of
‘wasps.’ Extra: Fanatical, Flaw: Action
(full-round action), Power Feat: Mental Link)
[68 pp]
Abilities 32 + Atk/Def 24 + Saves 0 + Skills 9 +
Feats 17 + Powers 68 = 150 pp
Combat: Attack: +10 hand
to hand, +6 melee, +6 ranged, Defense: +8 (+3 flat-footed), Initiative: +9,
Damage: +3 punch, +8 thorn-Strike, +5 Blast, +5 Aura, Toughness Save: +11 (5
Impervious)
Formerly African in appearance, the creature that the
Green Man named ‘Acacia,’ but who answers to the name Bloodthorn
shows little sign of her ancestry, appearing as a red and green thorned creature with a fantastic carapace of dark green
hardwood decorated with enormous thorns that extend up to a yard long when
fully extended, and tapering to a blood-red and even a near-black at their
tips, shining with an exotic venom chemically similar to curare. Even worse, some of the thicker horn-like ‘thorns’
on her shoulders, forehead and back are hollow, serving as homes to a swarm of
venomous flying insects, sharing traits of both wasps and beetles, but like no
species known to terrestrial entomology. The swarm seems to be somehow generated within
her form, and even if the insects are wholly eradicated, a new swarm may well
be gestated to replace those lost within the many nests encompassing her body. She never speaks in combat (and rarely in any
event), moving like a silent reaper through her foes, their blood seeping into
her dark green skin, perhaps absorbed to fuel her inhuman metabolism.
*Swarm of ‘wasps’
Str 1, Dex
20, Con 20, Int 2,
Attack: +2
Defense: +2 (+1
flat-footed)
Initiative: +9
Damage: +1 with Strike
Aura
Saves: Toughness +5,
Fortitude +5, Reflex +5, Will +1
Skills: Climb 4 (+9),
Notice 4 (+5), Stealth 4 (+9), Survival 4 (+5) [4 pp]
Feats: Evasion 2, Improved
Initiative 1, Move-by Attack, Skill Finesse 1 (can use Dex
modifier for Climb checks, instead of Str modifier), Track [6 pp]
Powers:
Alternate
Body (swarm) 3 (swarm of alien wasp-like creatures, Continuous / Permanent
duration. Insubstantial 2, Flight 1, Immunity 2
(critical hits), Strike 1 (Extra: Aura))
[15 pp]
Abilities -3 + Atk/Def 8 + Saves 0 + Skills 4 + Feats 6 + Powers 15 = 30
pp